Forum Search Members Register Login
News
Forum 
Chat
Staff
Live & Reloaded
Informations:
Description/Preview
Singleplayer::
Characters
Walkthroughs
Multiplayer:
Ranks
Medals
Avatars
Modes, Chapter X
Tactics
Classes
Abilities
Weapons/Items
Vehicles
Maps
Multimedia:
Movies
Soundtrack
Screenshots
Pictures
Wallpapers
Bad Fur Day
Informations:
Description/Review
Manual
Maps
Characters
Multiplayer
Multimedia:
Movies
Soundtrack
Screenshots
Wallpapers
Artworks
Help:
Cheats
Gameshark-Codes
Walkthrough
Extras
Conker vs Conker
Conkertoonz
Skins
Sprites
Fanart
Banner
Avatars
Random screen
Community
Forum
Search
Members
Register
Login
Affiliates
Conker's Crib
Banjo-Kommando
Kameo360
Mundo Rare
XboxWay
Rare-Extreme
Help Conker-Base:

  Chapter 3 : Barn Boys

MarvinWell now you're up to the third chapter, a wacky farmland. The first thing you have got to do is find Marvin the mouse. The problem in this area is to get rid of Marvin, Jack's girlfriend is petrified of the mouse and won't get off Jack until the mouse has been destroyed. Head back to the left of the barn and be careful sneaking past the two hopping crates, when you arrive to meet "Burt", he decides to open the gate to the stable for you. Enter and hit one of the wedges with your frying pan. Grab the cheese and head off towards Marvin the mouse. Again, careful getting past the two crates, and don't take too long either or you will have to go back and get some more cheese. It takes three pieces of cheese to satify the mouse who then explodes and so the girlfriend gets of Jack and your rewarded.

Pitchfork Mayhem

FrankyMake your way onto the roof (high jump and hover as normal) to the right you will find chocolate(mmmmm), money, and a button. You guessed it, press the button which opens the main entrance to the barn (what else would you do with a button???). Obviously you next step is to head over to that recently opened entrance. When inside your locked in and are faced by a group of ruffians. Franky is who you fight, first lead Franky towards the haystacks and stand in front of a haystack and jump and hover when Franky comes up to stick you. The result, Franky goes into the haystack. You want to aim at clearing the room of the larger haystacks first so you have more room to run around and be on the move. When you have gotten rid of all the haystacks, Franky will retreat to his paint buddies and is convinced to commit suicide, which he fails at. Now that's all done head on over to the other side of the barn to the lever opposite the door. It opens the locked door and a hatch.

Outside and to the right is the King Bee, completely stuffed after falling of the loft. Run over the bridge and go over to the sunflower. You have got to get the sunflower tickled by some bees, so leave and head back Mr. King Beetowards king bee and along the way, behold some bees that like tickling sunflowers! Lead the bees back towards the sunflower and watch them begin to tickle her, the sunflower then starts to consider getting back together with King Bee. In order to achieve this reunion you need to lead 5 swarms of bees to the sunflower. The first group of bees can be found on the platform below the entrance to the loft. The second group of bees is located at the very beginning of the area, where you emerged from the hole in the tree. The third group of bees are up on the at the edge of the rooftop, (near where the switch was the opened the barn) The fourth group of bees are found on the edge of a bucket in the sky. (Theres a ladder on the rooftop that takes you there) The final group of bees can be found on the rocks surrounding the cheese wedges. Once you bring the final swarm of bees to the sunflower, she will get to her open up and King Bee will be over her! (look at that bee go!!!) After this, jump on her breasts and bounce upwards into the air three times and on the third bounce you will be able to hover into a cave and grab your next bundle of much appreciated money.

Head on back to where the first group of bees was head into the loft before you. Inside there will a whole bunch of annoying bats will try to knock you out of the loft. The best way to get past the bats is to walk across the narrow beam where there are several Context Sensitive Zones along the way. When you use the Context Sensitive Zones (press B in time with light bulb) Conker will reach for a flamethrower and you will be able to use it to fry the bats (bat stew anyone?). When you finally get to the final platform you may notice your standing on a B Button Pad. Use it to equip Conker with some really cool throwing. When the remaining bats are eliminated aim a knife at the rope above Franky which will drop Franky to the floor.

Franky

Now that you have saved Franky he wants to lend a helping hand in your adventure. Now's the fun bit, jump onto Franky and hop towards the haystack that is now approaching (which is actually a Haybot). Use the B button to attack the haystack, and hit it three times. If it knocks you off Franky, run and get some chocolate on the other side of the room and then hop back on Franky. Managed to hit it a third time? Well done! But its not over yet, The Haybot quickly grabs himself some rocket launchers and is ready to annihilate some squirrel. Your basic aim is to combine his metallic skin with the live wires and water at the same time (electrify and water doesn't mix well). Get your squirrel ass back on Franky and take cover behind one of the pipes. The strategy here is to step out, get the Haybots attention and then quickly duck behind the pipe when he fires at you. His rockets will explode against the pipe creating a rather large break in the pipe making water squirt out. The Haybot will now charge at you, lure him to the water and when he steps into the water he will get electrocuted making him short-circuit. The Haybot will retreat to the center of the room and go all crazy as he is helplessly out of control. This is your chance, hop over to him and wait for the red "do not push" button. When the light bulb appears press the B Button which will make Conker press the red "do not push" button. Pressing the red button causes one of the Haybots arms to be severed and then water from the pipe will stop flowing. Its not over yet, you need to do this a total of three times so head to the next pipe and repeat the process (step out, draw his attention, lure him into the water and press the red button). The Haybot will be finished when you press the red "do not push" button a third time. It seems there is a problem with the water level in the room, rush towards the exit sign and climb the ladder to the B Button Pad, use it to equip Conker with the throwing knives and take out the 3 wires nearest you. When you have done this, get back into the water and swim towards the ladder on the left where there is another B Button Pad and another three wires that need tending to. You will have to be quick before the water reaches you. Once these three have been cut down swim across the room and exit through the opening in the wall. This leads you to a small room with some chocolate, and some money can be found. Next thing to do once you've grabbed your goods is to stand on top of the tablet before you, which will throw you into the air. Hover over to leave through the doorway.

You may notice a whole bunch of ladders before you, start climbing but watch out for any wasps along the way. When you make it to the top you will realize that there is no water down below any more! Believe it or not you have to jump off into the bucket below but its ok, there are two pieces of chocolate in front of you, its the outer piece of chocolate you want to get to. High jump and hover to the second piece of chocolate and just as you reach it a light bulb will appear. Press the B Button and Conker will turn into an anvil, this allows Conker to smash into the ground safely and opens up the small tunnel near the entrance to the area. Head on over to the opened tunnel where you'll find some money and a squirrel tail. Now you have done everything so head back to the hole in the tree and get ready for the next chapter.

 


  Contents of the Conker´s Bad Fur Day - walkthrough

1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
Design opimised for Microsoft Internet Explorer 6 | deutsche Version (ConkerBase.de)